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In this game, we still have Chief at the center of it all, but he’s now surrounded by a team of Spartans. In Halo 4 we were very focused on those two characters and this intimate relationship they had against a backdrop of action and high-stakes drama. Holmes: This is an interesting departure from Halo 4 in that it’s an ensemble cast. GamesBeat: As far as airtime goes, is it largely about those two? When I think back on Halo 4, a lot of time was spent focused on Chief and Cortana. We wanted him to be a person who would ask Chief the kind of questions we want him to ask over the course of this mission. Designing Locke and writing the new character, we wanted him to feel distinct from Chief. Holmes: They’re very different characters. GamesBeat: This is why Master Chief and Locke seem to be at odds? They’re not on the same mission. The player, as Locke, is following in Chief’s footsteps and trying to unravel why he’s doing what he’s doing and where everything will lead. This leads the UNSC to deploy a new squad of Spartans to find out why Chief and Blue Team have left the ranks, and what connection – if any – that has to these events. Early in the story Master Chief goes AWOL for uncertain reasons. The UNSC is trying to figure out what’s going on.
#Halo 5 story tracker series
At this point we have a series of cataclysmic events threatening colonies across the galaxy, mysterious events. Josh Holmes: The story takes place after the events of Halo 4. If you’re setting this up without really spoiling it for anybody, what sort of preamble do you tell? I don’t quite grasp entirely what the story is getting at. GamesBeat: I got to play two of the missions here.